2012
Is it possible for a bank be a mediator of experiences,
individual and/or collective, which shares value for the people,
companies and the society? Can a bank deliver an experience that is
broader than what we understand banking to be today?
The aim of this project was for the students to gain experience
with the process of designing a product or system where
playfulness and ubiqutous computing are involved. Emphasis in this
project was placed upon experience prototyping and systemic
thinking as methods for exploring user experience on
a conceptual level.
This 10-week design project was sponsored by the Brazilian bank,
Itaú, where the students were tasked with creating new,
transformative banking experiences. Itaú wanted the students to
look at how the bank's role in society can be made more relevant,
and how it can build life-long relationships with its clients and
inspire new behaviors. The students were asked to examine how the
bank-client relationship can be built on a true understanding of
its user's lives, and enable them to accomplish their financial
goals.
Additionally, the students were asked to promote transparency in
the way users understand their finances and financial relations to
other people, and to consider how tangible interactions influence
the perception of banking systems with reference to the increasing
digitization of money. Keeping the project brief open, the students
were asked to work not with a specific user group or problem area,
but instead within four thematic areas for the experiences they
were to create: Transformation, Transparency, Thoughtfulness
and Tangibility.
The resulting designs provide a wide array of ideas about what
our banking experiences could be, both today and in the near
future, by challenging the traditional roles of banks in our lives
and the ways in which we interact with money.
Collaboration Partner:
Banco Itaú,
Brasil
Faculty:
Tara
Mullaney, Niklas Andersson
External Tutor:
Ellen Kiss, Itaú Unibanco
Companion by Kilian
Kreiser
Winner in the
Core77 Design Award 2013 in the category Interaction - Student
Runner Up.
Lost in Transaction by Siri Johansson
Squared by Lynn Biu
Shortlisted in the IXDA Awards
2014 Disrupting category.
Triia by Miha Feus
Shortlisted in the IXDA Awards
2014 Disrupting category.
More information and student projects available on
the
course wiki.