5-Week Project, Fall Term
The main educational objective of this class is for the students
to learn how to bring (envisioned, present or future) experiences
to life via various prototyping skills and
techniques. This year's theme - throughout these 5 weeks
of hands-on learning - is
sound, the role sound plays in interaction
design and experience prototyping.
The program for this year's edition is the following:
Week 1: Seeing Sound
Week 2: Rapid prototyping for data driven
experiences
Week 3: Improvisation Interfaces
Week 4: Music and Motors
Week 5: Coding for screen interactions
In addition to developing a mastery of different tools, the
students are required to docuement and reflect on their own design
activities. Each student has to produce a weekly video report
exposing their thoughts and perspective on their work.
More info and details on the
course wiki.
External tutors:
Kay van Vree and Diede van Vree (week 1)
Kaveh Shirdel and Friedrich Foerstner (week 2)
Bart Hengeveld and Mathias Funk (week 3)
David Gaultier and Jakob Bak (week 4)
Thomas Lövgren (week 5)
Course responsible:
Christoffel Kuenen
Week 1 video:
Week 2 video: The Smile Bar
Doris Feurstein, Linus Persson, Kevin Gaunt,
Shelagh McLellan
Week 3 video: Blink Blink by Bip Bop
- Jacob Cyriac, Karey Helms, Jessica Williams
Week 4 video:
Week 5 video: CiB: Cube in Box
- Linus Persson,
Find more experience prototyping videos on the IxD Vimeo account.